Max is an undergraduate Computer Engineering student at the University of Alabama interested in helping scientists easily and effectively utilize their computing hardware.
16:40 UTC
In this talk, updates on the development of a GPU backend for Apple hardware (specifically the M-series chipset) will be presented along with a brief showcase of current capabilities and interface. The novel compilation flow will be explained and compared to the other GPU backends as well as the benefits and limitations of both a unified memory model and Apple's Metal capabilities. A brief overview of Apple's non-GPU hardware accelerators and their potential will also be discussed.